GAME LOOP FUNDAMENTALS EXPLAINED

game loop Fundamentals Explained

Keep in mind that the players are not going to be considering your weapon many of the time, Except if your game sucks -- they will be seeking within the viewport for targets, or within the crosshair in the center of the display; Do you need to spend 16MB of VRAM on that also?The "King's Landing" exterior scenes ended up shot at a variety of spots i

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